Contains graphic violence and medical gore.
A newer version of my most recent animation project.
The most recent version may be found here: Interrogation - Parts 1-3
After uploading the last version in early August 2009, I resumed work on this project in November 2009, once the second semester had concluded.
I had expected this version to be around five and a half minutes long, but it turned out to be almost seven minutes long.No sound yet
, I've tested a few scenes with sound effects, but thus far the results have not been that good. I decided that it was better to release this incomplete version without sound, than to release it with poor sound effects, which detracted from the quality.Additions :
A little over three and a half minutes of new scenes, more than doubling the length.
Another three scenes in the first part, which fill in a few minor gaps, and improve the flow of the animation.
Another character, appearing around half way through (and in the preview image).Changes :
Fixed two of the scenes in which the prisoner is dragged down the corridor, following the advice of one person who commented on the last version. From the front perspective, the soldiers no longer appear to slide.
Also changed the soldiers' lines in those two scenes. Same sort of meaning, but sounds better to me.
The scenes in which the cyborg is restrained (towards the end of the last version, middle of this version), the restraints and the chair have been replaced with something a little more sinister looking.
A few other minor adjustments and additions to scenes I wasn't too happy with last time around.Summary :
A high ranking cyborg officer and his guards are attacked after his transport is shot down in the central area of a city occupied by his forces. He flees to a bunker, where, after a prolonged exchange of fire between his soldiers, and the protagonists, he is captured. He is then taken to a research facility a few hundred kilometres away from the city, to be interrogated, by experimental means.
This animation starts with his capture.Concepts partially inspired by Episodes 9 and 10 of Tales from the Afternow.
Finally, I'm sure that the medical scenes, as well as the torture scenes towards the end were inspired by much of the art I've seen on here, in the galleries of the numerous talented horror photographers on this site. So with that I thank the likes of @Xerces, `PorcelainPoet, and the many others out there who have inspired me to create something morbid.
Oh, and the clever old bastard who thought up the name for the torture interface...